Dear Readers,
Today I'll talk about learning some more new moves and about the treacherous bridge where the Pokey and Paper Pokey lurk.
Starlow teaches us about the Trio Hammer, a move that uses all three of our hammers to break big cracked rocks. Nice move. We head south afterwards but maybe we shouldn't have. A Sandmarrgh and a Paper Bob-omb are here. We try out the Rocket Blast. It's quite nice and I'm not just saying that because of namesakes! You don't have to press buttons rapidly, just time 2 hits and steer for the last hit.
We finally make it up the hill and walk along the bridge, but there is a Pokey and a Paper Pokey waiting for us here! They shake the bridge and we fall off all the way down into Doop Doop Dunes Grotto. They are tall Pokeys. We can see their lower bodies down here.
Now we must find a way to get those Pokeys out of the way. We meet Paper Spinies down here too. With each new enemy, more expert challenges pop up. Looks like more Sandmarrghs are down here as well and we're not used to fighting them yet. We've got our hands full!
The music down here in Doop Doop Dunes Grotto is pretty cool though. It's a variation of the Super Mario Bros. underground theme but played with low piano keys and a cymbal tap. It gives the feeling of the place being kinda dangerous and also kind of like it's some kind of spy thriller going on.
Thursday, 14 January 2016
Wednesday, 13 January 2016
11 Mario & Luigi: Paper Jam Bros - Chasing Nabbit Across Doop Doop Dunes, Bowser Assembly
Dear Readers,
Today I'll talk about the new area, Doop Doop Dunes. Spinies and Nabbit are found here.
On entering Doop Doop Dunes, we can see Bowser's Castle in the distance. A cutscene plays here from within the castle. The Paper minions are meeting with the normal minions. Some of them get along, some don't. A Hammer Bro wonders how a hammer made of paper could hurt and a Paper Hammer Bro offers to show him!
The two Bowsers hold an assembly and get their combined armies to cheer and rally to defeat Mario. They argue over who gets to address them and keep pushing each other out of the way.
Meanwhile, Bowser Jr. and Paper Bowser Jr. are the best of friends. They decide they don't want anyone to go back to the Paper World because it would be boring, so they begin plotting to find the book. Hope they don't interrogate the Toad Scholar from the village!
Back to us in Doop Doop Dunes. The music here has nice sitar-like plunking and a decent beat. I start comparing it to the Dozing Sands music from Dream Team Bros though. This is quite unfair, since that theme has two amazing variations, one of which has this awesome, belly-dancing beat. I feel this is going to haunt Paper Jam Bros as a sequel. :(
This area is mainly made up of Spinies. We can use our hammers on them. Again, it's kind of tough getting the challenge to dodge several of them in a row since they die out quickly enough! We also spot Nabbit and give chase. He drops the Drill Shell, which is another Bros. Attack.
With the Drill Shell, Luigi puts it on his head. Mario makes him dive head first onto an enemy and then you must press the B button rapidly to drill and try to get an "Excellent" hit. I'm not that crazy about pressing buttons rapidly, but it's a nice enough move.
When we go onto the next screen, sneaky Nabbit spooks us by appearing right behind us in line! Then, Magikoopa and Paper Magikoopa appear. They make big paper walls and scenery fall from the sky. Now we know who made the ones from earlier...
At some stage, I find the Shell Gloves with Paper Mario's crevice excavation and he also ranks up. I give him an extra gear slot.
At one point, we try to hammer a button, but then Nabbit pops out from behind the rock and steals all three of our hammers! We have to chase him around some kind of makeshift desert racetrack with hazardous edges and catch him three times. At some stage he drops another Bros. Attack, the Rocket Blast. I'll continue on later.
Today I'll talk about the new area, Doop Doop Dunes. Spinies and Nabbit are found here.
On entering Doop Doop Dunes, we can see Bowser's Castle in the distance. A cutscene plays here from within the castle. The Paper minions are meeting with the normal minions. Some of them get along, some don't. A Hammer Bro wonders how a hammer made of paper could hurt and a Paper Hammer Bro offers to show him!
The two Bowsers hold an assembly and get their combined armies to cheer and rally to defeat Mario. They argue over who gets to address them and keep pushing each other out of the way.
Meanwhile, Bowser Jr. and Paper Bowser Jr. are the best of friends. They decide they don't want anyone to go back to the Paper World because it would be boring, so they begin plotting to find the book. Hope they don't interrogate the Toad Scholar from the village!
Back to us in Doop Doop Dunes. The music here has nice sitar-like plunking and a decent beat. I start comparing it to the Dozing Sands music from Dream Team Bros though. This is quite unfair, since that theme has two amazing variations, one of which has this awesome, belly-dancing beat. I feel this is going to haunt Paper Jam Bros as a sequel. :(
This area is mainly made up of Spinies. We can use our hammers on them. Again, it's kind of tough getting the challenge to dodge several of them in a row since they die out quickly enough! We also spot Nabbit and give chase. He drops the Drill Shell, which is another Bros. Attack.
With the Drill Shell, Luigi puts it on his head. Mario makes him dive head first onto an enemy and then you must press the B button rapidly to drill and try to get an "Excellent" hit. I'm not that crazy about pressing buttons rapidly, but it's a nice enough move.
When we go onto the next screen, sneaky Nabbit spooks us by appearing right behind us in line! Then, Magikoopa and Paper Magikoopa appear. They make big paper walls and scenery fall from the sky. Now we know who made the ones from earlier...
At some stage, I find the Shell Gloves with Paper Mario's crevice excavation and he also ranks up. I give him an extra gear slot.
At one point, we try to hammer a button, but then Nabbit pops out from behind the rock and steals all three of our hammers! We have to chase him around some kind of makeshift desert racetrack with hazardous edges and catch him three times. At some stage he drops another Bros. Attack, the Rocket Blast. I'll continue on later.
Tuesday, 12 January 2016
10 Mario & Luigi: Paper Jam Bros - First Papercraft Battle, Megacrinkle Goomba
Dear Readers,
Today I'll talk about the first Papercraft Battle! At least, I expect it's the first of many. I guess you can compare it to the Impact battles from Mystical Ninja: Starring Goemon or the giant Luigi or Bowser battles from previous games, in that you're a giant and you're doing all these tactical remote movements to fight on a grand scale. It's a fun theme in Japanese popular culture.
On leaving Toad Village, we find that the Goombas came back with reinforcements and they lift the papercraft Goomba. Then Toadette shows up with a papercraft Mario, lifted by the Toads. The battle begins!
Battles take place in a 3D Arena with spectators from both sides standing on surrounding cliffs and hills cheering on. Attacking is done by charging into the enemy and by throwing the papercraft Mario on top of them. The music is fun and fast paced and gives you the impression that someone's going somewhere in a hurry.
We beat some of the Goombas and then they get angry, so they bring out a big one with a crown called the Megacrinkle Goomba. This one moves around faster but is manageable enough. When we beat it, we get an iron ball hammer, which I give to Luigi; and the Mush Jams, which I'll save for later. I'll add gear slots for stuff like this.
With the papercraft Goomba out the way, we make our way to Doop Doop Dunes!
Today I'll talk about the first Papercraft Battle! At least, I expect it's the first of many. I guess you can compare it to the Impact battles from Mystical Ninja: Starring Goemon or the giant Luigi or Bowser battles from previous games, in that you're a giant and you're doing all these tactical remote movements to fight on a grand scale. It's a fun theme in Japanese popular culture.
On leaving Toad Village, we find that the Goombas came back with reinforcements and they lift the papercraft Goomba. Then Toadette shows up with a papercraft Mario, lifted by the Toads. The battle begins!
Battles take place in a 3D Arena with spectators from both sides standing on surrounding cliffs and hills cheering on. Attacking is done by charging into the enemy and by throwing the papercraft Mario on top of them. The music is fun and fast paced and gives you the impression that someone's going somewhere in a hurry.
We beat some of the Goombas and then they get angry, so they bring out a big one with a crown called the Megacrinkle Goomba. This one moves around faster but is manageable enough. When we beat it, we get an iron ball hammer, which I give to Luigi; and the Mush Jams, which I'll save for later. I'll add gear slots for stuff like this.
With the papercraft Goomba out the way, we make our way to Doop Doop Dunes!
Monday, 11 January 2016
9 Mario & Luigi: Paper Jam Bros - First Lakitu Info Centre missions
Dear Readers,
Today I'll talk about our time in Toad Village and checking out the Lakitu Info Centre. I like the missions we can do here!
We hang out in Toad Village for a while and have a chat with the residents. One fun-guy(sorry) wants to travel the world. We head into a Green Toad's house. He introduces himself as a know-it-all Toad and we accept his knowledge quiz.
He asks and we answer with the following:
1. What happens when an enemy attacks from behind? We Fall down.
2. What item do Mario and Luigi kick during one of their Bros. Attacks? Red Shell.
3. How did Paper Mario make his first appearance in this adventure? He fluttered down from the sky.
4. Who is this? Nabbit.
5. Where did you first find the book that contained all the paper characters? The storage closet in Peach's Castle.
For getting all the questions right we get some coins and 3 Heart Beans. The Green Toad says there are 4 other know-it-all Toads out there waiting for a challenge, so we'll meet them later.
Speaking to more villagers. One points us to the Lakitu Info Centre. Another tells us about a creepy Toad that disappears when he looks at him.
We head into the item shop. The Green Toad here tells us about the ZL and ZR buttons on a New 3DS. I try using a Circle Pad Pro since it has those buttons. Unfortunately, it doesn't work. :( The other Toad advises us on 1up mushrooms.
The Yellow Toad in the gear shop tells us about shoes and hammers and that Paper Mario has different gear to the rest of us.
I forgot about the Sandwich Boots I found earlier! I give them to Mario. I don't buy anything here.
We head into the Lakitu Info Centre. It's like a newspaper office and the music makes it sound a bit festive, like Santa's Workshop! The Lakitu here offers to help us find the Paper Toads for 5,000 coins. We can't afford it so we try to leave, but Lakitu calls us back and offers us the Stache special, which locates them for 10 coins. Big difference there!
He tells us about quests we can access directly from here, such as finding Paper Toads and doing the quiz from earlier. We can do them in hard mode too. We try the Paper Toad Hide-and-Seek mission, which takes place here in the village.
10 Paper Toads to find here. The first is stuck to the sign of the item shop. He's glad Bowser's minions didn't find him first. Second and Third we find are blue ones hidden behind a rock and they must be chased around the Spinny Flowers. One of them says he knew it was us, he just really likes running. The other says he'd be done for if anyone else besides us caught him. In the pen we find the 4th and 5th. The green 4th one asks what took us so long, the 5th is glad to be found because of bathroom reasons! The 6th is a yellow one wrapped around the white fence. He's quite proud of his hiding place. We can look for them in the houses too. In one house there are normal Toads. The green one says it's a standing party. The yellow one says he hasn't seen this much paper flying around since the great notebook explosion of '03. The blue one wonders what the Paper Toads do when it's windy. The other Toad says we'll have to look really carefully to find the Paper Toads. The 7th is here and is blue, so we have to chase him around the table and catch him. He thought he could hide among the others. We head to the item shop and hear an "OW!". It's the 8th and he congratulates us for being the 42nd, 43rd and 44th people to walk on him today. In the gear shop, we find the 9th on top of a potted plant folded into a pyramid. He thought nobody would find him. The purple 10th one is here too, but we have to tell the shopkeeper to look behind him. That's the mission!
Next we try Paper Toad Pursuit. It takes place in Sunbeam Plains and all the Paper Toads are blue! They stack into three groups of four and start running! We catch the first group and the rest of them decide to split up so that they'll be faster. We herd them and make them stack into each other, making them slow again. Then we catch them all at once, finishing the mission!
When we finish missions, we earn star coins. Not sure what we can use them for yet.
At the other Lakitu desk, we can try more missions. We try the hard version of the Paper Toad Corral mission from earlier. It's a little harder but not too hard of a herding game. We pass it.
We try the harder Paper Toad Pursuit mission too, which uses a time limit. We pass it with about 19.70 seconds left.
Last mission for now is a harder version of the Toad Scholar quiz from earlier. 8 questions this time. Time limit too, so I won't write them down. We manage to pass it and that's all the Lakitu missions for now. Next time we must rendezvous with Toadette back at the papercraft! Lakitu says the Paper Toads we rescued have been working hard at something.
Today I'll talk about our time in Toad Village and checking out the Lakitu Info Centre. I like the missions we can do here!
We hang out in Toad Village for a while and have a chat with the residents. One fun-guy(sorry) wants to travel the world. We head into a Green Toad's house. He introduces himself as a know-it-all Toad and we accept his knowledge quiz.
He asks and we answer with the following:
1. What happens when an enemy attacks from behind? We Fall down.
2. What item do Mario and Luigi kick during one of their Bros. Attacks? Red Shell.
3. How did Paper Mario make his first appearance in this adventure? He fluttered down from the sky.
4. Who is this? Nabbit.
5. Where did you first find the book that contained all the paper characters? The storage closet in Peach's Castle.
For getting all the questions right we get some coins and 3 Heart Beans. The Green Toad says there are 4 other know-it-all Toads out there waiting for a challenge, so we'll meet them later.
Speaking to more villagers. One points us to the Lakitu Info Centre. Another tells us about a creepy Toad that disappears when he looks at him.
We head into the item shop. The Green Toad here tells us about the ZL and ZR buttons on a New 3DS. I try using a Circle Pad Pro since it has those buttons. Unfortunately, it doesn't work. :( The other Toad advises us on 1up mushrooms.
The Yellow Toad in the gear shop tells us about shoes and hammers and that Paper Mario has different gear to the rest of us.
I forgot about the Sandwich Boots I found earlier! I give them to Mario. I don't buy anything here.
We head into the Lakitu Info Centre. It's like a newspaper office and the music makes it sound a bit festive, like Santa's Workshop! The Lakitu here offers to help us find the Paper Toads for 5,000 coins. We can't afford it so we try to leave, but Lakitu calls us back and offers us the Stache special, which locates them for 10 coins. Big difference there!
He tells us about quests we can access directly from here, such as finding Paper Toads and doing the quiz from earlier. We can do them in hard mode too. We try the Paper Toad Hide-and-Seek mission, which takes place here in the village.
10 Paper Toads to find here. The first is stuck to the sign of the item shop. He's glad Bowser's minions didn't find him first. Second and Third we find are blue ones hidden behind a rock and they must be chased around the Spinny Flowers. One of them says he knew it was us, he just really likes running. The other says he'd be done for if anyone else besides us caught him. In the pen we find the 4th and 5th. The green 4th one asks what took us so long, the 5th is glad to be found because of bathroom reasons! The 6th is a yellow one wrapped around the white fence. He's quite proud of his hiding place. We can look for them in the houses too. In one house there are normal Toads. The green one says it's a standing party. The yellow one says he hasn't seen this much paper flying around since the great notebook explosion of '03. The blue one wonders what the Paper Toads do when it's windy. The other Toad says we'll have to look really carefully to find the Paper Toads. The 7th is here and is blue, so we have to chase him around the table and catch him. He thought he could hide among the others. We head to the item shop and hear an "OW!". It's the 8th and he congratulates us for being the 42nd, 43rd and 44th people to walk on him today. In the gear shop, we find the 9th on top of a potted plant folded into a pyramid. He thought nobody would find him. The purple 10th one is here too, but we have to tell the shopkeeper to look behind him. That's the mission!
Next we try Paper Toad Pursuit. It takes place in Sunbeam Plains and all the Paper Toads are blue! They stack into three groups of four and start running! We catch the first group and the rest of them decide to split up so that they'll be faster. We herd them and make them stack into each other, making them slow again. Then we catch them all at once, finishing the mission!
When we finish missions, we earn star coins. Not sure what we can use them for yet.
At the other Lakitu desk, we can try more missions. We try the hard version of the Paper Toad Corral mission from earlier. It's a little harder but not too hard of a herding game. We pass it.
We try the harder Paper Toad Pursuit mission too, which uses a time limit. We pass it with about 19.70 seconds left.
Last mission for now is a harder version of the Toad Scholar quiz from earlier. 8 questions this time. Time limit too, so I won't write them down. We manage to pass it and that's all the Lakitu missions for now. Next time we must rendezvous with Toadette back at the papercraft! Lakitu says the Paper Toads we rescued have been working hard at something.
Sunday, 10 January 2016
1 Splatoon - 10 Matches in Squad Battle
Dear Readers,
Let's talk about a Splatoon session I had recently! It's one of the biggest and freshest Nintendo online games of the moment! I played it a lot during the Summer when it came out and it's great fun!
I teamed up with a friend for a Squad Battle. When I started, I was at rank C+. I used the Splattershot Jr. for the whole session.
In the rotation, the stages were Flounder Heights and Hammerhead Bridge and the mode was Tower Control.
Match 1:
First time in Flounder Heights and I had no idea of my bearings! I just skirted along the rooftops, building up my Bubbler. Soon, I saw the enemies on the tower. Between all of us they got splatted, so we took over the tower and rode it to the other side. They tried to reclaim the tower but I put on my Bubbler just in time so they couldn't do anything. This lead to a knockout victory for us! Not bad for my first try on this level!
Match 2:
Flounder Heights. Didn't fare so well this time... I tried to hide and ambush someone on their team but then another member came at from me from behind. I didn't stand a chance there. They took advantage of this setback and rode the tower all the way, knocking us out.
Match 3:
Flounder Heights. I did manage to commandeer the tower and ride it some of the way but I was splatted before I had a chance to activate my Bubbler. I also got disconnected! My friend didn't though and gave me the good news that we won anyway!
Match 4:
First time on Hammerhead Bridge! They had a good Splatterscope user. Was splatted a lot. I did manage to skillfully dodge some Inkzooka blasts but that scope user still got me! Try as I might, I couldn't stop them from riding the tower all the way and knocking us out.
Match 5:
Hammerhead Bridge. It was full on with the heavy artillery here. At one point, I cornered a single enemy that was riding the tower, but just before I splatted them, they managed to launch an Inkstrike right on top of me! Gah! I was too distracted with the tower to notice too! No knockout this time, but we lost 69 to 85.
After this match, Callie and Marie appear in a report with the new rotation! The stages are now Blackbelly Skatepark and Camp Triggerfish and the mode is Splat Zones.
Match 6:
Camp Triggerfish. Much of this match was weeding out sneaky squids and sacrificing myself to keep the Splat Zone secure. In the end we lost 32 to 39. So close! After so many losses, I dropped in rank from C+ to C as well.
Match 7:
Blackbelly Skatepark. On starting, I spent a bit of time making a little ink path and immediately got splatted by a Gold Roller that came out of nowhere! After this I stuck to the middle with the Splat Zones and flitted back and forth, constantly securing and resecuring them. I managed to dodge and splat a lot of the enemy as well. Our team were really powerful during this match! We won 68 to 20! I managed to rank up once more to C+!
Match 8:
Blackbelly Skatepark. Some tough work resecuring the Splat Zones in this match. Especially because of an Octobrush user who always seemed to be on my tail. They didn't get the better of me though, because we got a very close win of 39 to 38! That little bit of overtime helped too!
Match 9:
Blackbelly Skatepark. They had two very skilled snipers on their team so I had to do a lot of hiding while trying to secure Splat Zones from a distance. We lost 35 to 48.
Match 10:
Camp Triggerfish. It was almost impossible to secure anything from them. They were pretty full on with their weapons and ambushed me from behind several times. They were highly alert and ready to make us lose by knockout.
Very fun session and I managed to retain rank C+ after all that! I levelled up to 27 too. My vibe was Toasty, so Judd gave me 100 coins.
Let's talk about a Splatoon session I had recently! It's one of the biggest and freshest Nintendo online games of the moment! I played it a lot during the Summer when it came out and it's great fun!
I teamed up with a friend for a Squad Battle. When I started, I was at rank C+. I used the Splattershot Jr. for the whole session.
In the rotation, the stages were Flounder Heights and Hammerhead Bridge and the mode was Tower Control.
Match 1:
First time in Flounder Heights and I had no idea of my bearings! I just skirted along the rooftops, building up my Bubbler. Soon, I saw the enemies on the tower. Between all of us they got splatted, so we took over the tower and rode it to the other side. They tried to reclaim the tower but I put on my Bubbler just in time so they couldn't do anything. This lead to a knockout victory for us! Not bad for my first try on this level!
Match 2:
Flounder Heights. Didn't fare so well this time... I tried to hide and ambush someone on their team but then another member came at from me from behind. I didn't stand a chance there. They took advantage of this setback and rode the tower all the way, knocking us out.
Match 3:
Flounder Heights. I did manage to commandeer the tower and ride it some of the way but I was splatted before I had a chance to activate my Bubbler. I also got disconnected! My friend didn't though and gave me the good news that we won anyway!
Match 4:
First time on Hammerhead Bridge! They had a good Splatterscope user. Was splatted a lot. I did manage to skillfully dodge some Inkzooka blasts but that scope user still got me! Try as I might, I couldn't stop them from riding the tower all the way and knocking us out.
Match 5:
Hammerhead Bridge. It was full on with the heavy artillery here. At one point, I cornered a single enemy that was riding the tower, but just before I splatted them, they managed to launch an Inkstrike right on top of me! Gah! I was too distracted with the tower to notice too! No knockout this time, but we lost 69 to 85.
After this match, Callie and Marie appear in a report with the new rotation! The stages are now Blackbelly Skatepark and Camp Triggerfish and the mode is Splat Zones.
Match 6:
Camp Triggerfish. Much of this match was weeding out sneaky squids and sacrificing myself to keep the Splat Zone secure. In the end we lost 32 to 39. So close! After so many losses, I dropped in rank from C+ to C as well.
Match 7:
Blackbelly Skatepark. On starting, I spent a bit of time making a little ink path and immediately got splatted by a Gold Roller that came out of nowhere! After this I stuck to the middle with the Splat Zones and flitted back and forth, constantly securing and resecuring them. I managed to dodge and splat a lot of the enemy as well. Our team were really powerful during this match! We won 68 to 20! I managed to rank up once more to C+!
Match 8:
Blackbelly Skatepark. Some tough work resecuring the Splat Zones in this match. Especially because of an Octobrush user who always seemed to be on my tail. They didn't get the better of me though, because we got a very close win of 39 to 38! That little bit of overtime helped too!
Match 9:
Blackbelly Skatepark. They had two very skilled snipers on their team so I had to do a lot of hiding while trying to secure Splat Zones from a distance. We lost 35 to 48.
Match 10:
Camp Triggerfish. It was almost impossible to secure anything from them. They were pretty full on with their weapons and ambushed me from behind several times. They were highly alert and ready to make us lose by knockout.
Very fun session and I managed to retain rank C+ after all that! I levelled up to 27 too. My vibe was Toasty, so Judd gave me 100 coins.
Saturday, 9 January 2016
8 Mario & Luigi: Paper Jam Bros - Ranking up, Toadette's Giant Papercraft
Dear Readers,
Today I'll talk about reaching Shell Rank and the events introducing the giant papercraft figures.
I continue to go after the Bowsers and face more enemies. I level up enough to graduate from Mushroom Rank to Shell Rank. It's Mario and I give him the stache boost.
There's another block with that same mini-game from before. It seems I can play it in lots of places and go for the high score.
I graduate to Shell Rank with Luigi too. I give him the DEF UP+ boost. Not sure if these are the right things to do! But we'll see.
Soon, we come across a large bunch of Paper Toads. They flee towards us. Behind them is a Paper Magikoopa and he's built a large papercraft Goomba out of cardboard! Suspicious jazzy music plays here and it's pretty cool. The real Goombas dump it on the ground, blocking the path and Paper Magikoopa gives out to them. Then he flies off for reinforcements. The Paper Toads run away too.
We all stand in front of the big papercraft Goomba blocking the way and we hear a familiar voice behind us. It's Toadette! She takes a look at it and gets super inspired. She tells us when she's finished with her papercraft, it'll make this one look like a used take-out box. She needs more Paper Toad helpers though, and the ones we just met ran off in a different direction. They ran towards Toad Village and the papercraft Goomba is blocking the way to Doop Doop Dunes. Toadette waits for us here.
On arriving in Toad Village, a Paper Toad catching event starts! We're to herd the Paper Toads in a pen and not let them escape through the entrance. It's quite short and easy. Though there are 20 of them, they're not too much trouble. Thankfully so! Herding mini-games can be pretty annoying!
Toadette shows up and thanks us. She asks us to find as many Toads as possible for her papercraft construction. Lakitu hears this and comes along with his Paper Toad carrying service. We'll find out more next time.
Today I'll talk about reaching Shell Rank and the events introducing the giant papercraft figures.
I continue to go after the Bowsers and face more enemies. I level up enough to graduate from Mushroom Rank to Shell Rank. It's Mario and I give him the stache boost.
There's another block with that same mini-game from before. It seems I can play it in lots of places and go for the high score.
I graduate to Shell Rank with Luigi too. I give him the DEF UP+ boost. Not sure if these are the right things to do! But we'll see.
Soon, we come across a large bunch of Paper Toads. They flee towards us. Behind them is a Paper Magikoopa and he's built a large papercraft Goomba out of cardboard! Suspicious jazzy music plays here and it's pretty cool. The real Goombas dump it on the ground, blocking the path and Paper Magikoopa gives out to them. Then he flies off for reinforcements. The Paper Toads run away too.
We all stand in front of the big papercraft Goomba blocking the way and we hear a familiar voice behind us. It's Toadette! She takes a look at it and gets super inspired. She tells us when she's finished with her papercraft, it'll make this one look like a used take-out box. She needs more Paper Toad helpers though, and the ones we just met ran off in a different direction. They ran towards Toad Village and the papercraft Goomba is blocking the way to Doop Doop Dunes. Toadette waits for us here.
On arriving in Toad Village, a Paper Toad catching event starts! We're to herd the Paper Toads in a pen and not let them escape through the entrance. It's quite short and easy. Though there are 20 of them, they're not too much trouble. Thankfully so! Herding mini-games can be pretty annoying!
Toadette shows up and thanks us. She asks us to find as many Toads as possible for her papercraft construction. Lakitu hears this and comes along with his Paper Toad carrying service. We'll find out more next time.
Friday, 8 January 2016
7 Mario & Luigi: Paper Jam Bros - Trio Attack, Bowsers kidnap Peaches, First Boss, Amiibo
Dear Readers,
Today I'll talk about the Giant Paper Hammer, Bowsers kidnapping Peaches, facing Petey Piranha and the Amiibo features of the game.
Advancing forward, the Blue Toad with the delivery bag gives us a block with a big star on it. It can turn into a giant cardboard hammer during battle! The Paper Toads we just rescued made it and gave it to us as a present. Let's see what it can do...
We get attacked by a big group of Goombas. Starlow comes out and tells us about this new thing called a Trio Attack, where we attack using all three characters. This first one turns all the bad guys into paper with the giant hammer and pins them on the wall. Then all three of us take turns hitting a black ball with a star on it against them with rackets. The excellent hit breaks the wall completely. The 3D depth feature is kinda neat here but not essential.
In preview videos, this seemed a bit contrived after the enemies got walloped with a giant hammer, but it's actually quite fun.
More expert challenges to do! I'm addled in deciding which ones to go for. I'm trying to get the Biddybud Dodge one but they're too easy to defeat now!
Up ahead, some of the trees and hills are made of paper. Then we see a big cardboard wall with Bowser's face on it. What we can do here is dash into the orange spring and launch ourselves through it. On crossing the bridge, a light purple Toad comes a-running after us and tells us that the two Bowsers invaded Peach's Castle!
The story then goes to the Castle, where it plays out. "I guess it's that point in the story..." Peach says. "Ugh, not again" replies Paper Peach. The two Bowsers come along in their clown copters and are tricked by two fake cardboard Peaches. They then corner the real ones and it fades out. Pretty humorous scene! The banter between the Bowsers is great!
Back to us, we see the two Bowsers fly by with the two Peaches. They then fly away and send the first boss, Petey Piranha Lv 4, after us.
The boss music has a fast emergent beat. There's some cathedral organ music playing too to show how dramatic and serious it all is.
We can knock him on his back and jump on his belly to make him spew water and coins. He then gets angry and chases after us. We can use Paper Mario's paper aeroplane glide to avoid his paintball attacks here. After a while he falls on his tummy and Paper Mario can land on his head. We earn a Stache Bean here.
We beat him and earn the Sandwich Boots. That's not all though. There are ? Cards left here too. The light purple Toad runs up to us and explains they use Amiibo. I'm not really interested but I let him guide us anyway. When I press the Amiibo button I come across the first time there's ever a loading pause! It's surreal!
Anyway I have a look around. Of course, I'd need an NFC reader/writer since I don't own a New Nintendo 3DS. The compatible Amiibo are Toad, Bowser, Mario, Luigi, Peach and Yoshi. You can make different types of cards. There's Duo Cards, where you can combine two Amiibo of different characters to make them and then there are Sparkle Cards, where you combine two Amiibo of the SAME character to make them. So you're rewarded for owning two of the exact same Amiibo?! I guess if you have Smash Mario and Mario Party Mario Amiibos... though man, I dunno...
It's kind of overwhelming for me. I don't want to collect figurines, so I'm glad this is a non-required aspect of the game.
Finishing up, the Toad says I can exchange the cards for coins instead. I just might do that! Mario says "Oh Yeah!" with a jump and that's my reaction too!
Today I'll talk about the Giant Paper Hammer, Bowsers kidnapping Peaches, facing Petey Piranha and the Amiibo features of the game.
Advancing forward, the Blue Toad with the delivery bag gives us a block with a big star on it. It can turn into a giant cardboard hammer during battle! The Paper Toads we just rescued made it and gave it to us as a present. Let's see what it can do...
We get attacked by a big group of Goombas. Starlow comes out and tells us about this new thing called a Trio Attack, where we attack using all three characters. This first one turns all the bad guys into paper with the giant hammer and pins them on the wall. Then all three of us take turns hitting a black ball with a star on it against them with rackets. The excellent hit breaks the wall completely. The 3D depth feature is kinda neat here but not essential.
In preview videos, this seemed a bit contrived after the enemies got walloped with a giant hammer, but it's actually quite fun.
More expert challenges to do! I'm addled in deciding which ones to go for. I'm trying to get the Biddybud Dodge one but they're too easy to defeat now!
Up ahead, some of the trees and hills are made of paper. Then we see a big cardboard wall with Bowser's face on it. What we can do here is dash into the orange spring and launch ourselves through it. On crossing the bridge, a light purple Toad comes a-running after us and tells us that the two Bowsers invaded Peach's Castle!
The story then goes to the Castle, where it plays out. "I guess it's that point in the story..." Peach says. "Ugh, not again" replies Paper Peach. The two Bowsers come along in their clown copters and are tricked by two fake cardboard Peaches. They then corner the real ones and it fades out. Pretty humorous scene! The banter between the Bowsers is great!
Back to us, we see the two Bowsers fly by with the two Peaches. They then fly away and send the first boss, Petey Piranha Lv 4, after us.
The boss music has a fast emergent beat. There's some cathedral organ music playing too to show how dramatic and serious it all is.
We can knock him on his back and jump on his belly to make him spew water and coins. He then gets angry and chases after us. We can use Paper Mario's paper aeroplane glide to avoid his paintball attacks here. After a while he falls on his tummy and Paper Mario can land on his head. We earn a Stache Bean here.
We beat him and earn the Sandwich Boots. That's not all though. There are ? Cards left here too. The light purple Toad runs up to us and explains they use Amiibo. I'm not really interested but I let him guide us anyway. When I press the Amiibo button I come across the first time there's ever a loading pause! It's surreal!
Anyway I have a look around. Of course, I'd need an NFC reader/writer since I don't own a New Nintendo 3DS. The compatible Amiibo are Toad, Bowser, Mario, Luigi, Peach and Yoshi. You can make different types of cards. There's Duo Cards, where you can combine two Amiibo of different characters to make them and then there are Sparkle Cards, where you combine two Amiibo of the SAME character to make them. So you're rewarded for owning two of the exact same Amiibo?! I guess if you have Smash Mario and Mario Party Mario Amiibos... though man, I dunno...
It's kind of overwhelming for me. I don't want to collect figurines, so I'm glad this is a non-required aspect of the game.
Finishing up, the Toad says I can exchange the cards for coins instead. I just might do that! Mario says "Oh Yeah!" with a jump and that's my reaction too!
Subscribe to:
Posts (Atom)