Thursday, 14 April 2022

48 xenoblade - arriving in gaur plains

Dear Readers,

I decided that was it for now from Colony 9 and its sidequests. We're simply not strong enough to take on some of these harder ones. I decided to continue our journey beyond Tephra Cave.

We established a landmark at Leg Pass. I was wondering when we were gonna make one in that area. I didn't want to go too far beyond before because I knew it was a big epic moment ahead of us, but we managed to find the landmark at least so we can warp easily.

We went into a canyon and met some Homs. One was a shopkeeper and another had a sidequest. He wanted us to take out a couple of Leg Ardun as they were always being attacked by them. We agreed to. He had more quests than that too. He wanted us to defeat 3 Maker Bunnits, 5 Field Ponios, and 3 Leg Volff(at night). We accepted to defeat all of them. He warned us about monsters on the upcoming Gaur Plains in general and mentioned Aqua Nebulae when it rains; those are strong against physical attacks.

We passed through the canyon to the Gaur Plains on the Bionis' Leg, a brand new humongous area with booming epic music, my favourite in the game so far! We spotted a campfire and got a tutorial saying an ether type of enemy will attack in response to ether use, using the example of an Aqua Nebula that will attack if an art with a horizontal line is used. Whew... more stuff to consider. The symbol looks like some dangerous nuclear one.

We saw some Armu and very quickly spotted a couple of Leg Ardun, which were like big triceratops. They were LV13 and weren't too difficult to deal with at all. They didn't even want to attack us initially. The mission screen said maybe the man who gave us the sidequest got too close to them.

We headed towards the smoke.

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