Dear Readers,
Today I'll talk about this set of stages. "Heart Of Fire" plays here.
Stage 13 starts right off with two hunchbacks to welcome me. After so many game overs here, I've made it a habit to jump whip the first one and let the other jump over my head before whipping that too. The bone throwing skeletons and hunchbacks up ahead I still haven't sussed!
On the part where you climb down the stairs, if you keep walking into the right hand wall before descending, a 1UP will appear below. There's a breakable block on the bottom right hand corner of this block structure too.
Red skeletons and hunchbacks up ahead. The red skeletons come back to life and they may not seem like much trouble but when other enemies try to crowd you, you start to wish them away. The wall at the end of this enemy filled path has a pork chop in it. You won't be able to climb high to whip the other candles if you break it too soon though.
Stage 14 is where we meet the shield and axe wielding knights. They're pretty annoying to deal with and the bottom one can be ran off the screen. The one above can't though. There's an axe weapon to collect here too if you want but I prefer the holy water.
Upstairs, if you stand between the two red squares for a moment, a hidden money bag appears. Further on and up the next flight of stairs has a multiplier hidden in the wall. I'm still coming up with a good strategy for this and what weapon to use for the boss at the end of this level. Under the next flight of stairs, if you stand in front of the gate at the left, another money bag appears. Another secret money bag appears when you climb up the stairs, walk along the platform to the right and jump on to the double platform.
Stage 15 you're greeted with the twin dragon skulls. This is before the boss and I'm still trying to come up with a strategy for what to do when I die in this place. What's the best thing to do with regarding weapons. I have never not needed the pork chop in the wall under the stairs leading to the next section either!
This next section with curtains and empty portraits is intensely troublesome. Medusa heads and those axe throwing knights fill the hallway and are a pain to deal with.
The Grim Reaper boss I eventually managed to defeat with holy water. I had to look up a strategy for him. It's an easy way to do it as he's not able to move but the challenge still lies in keeping the holy water and the III multiple shot to the end.
Showing posts with label Castlevania. Show all posts
Showing posts with label Castlevania. Show all posts
Wednesday, 3 August 2016
Monday, 1 August 2016
4 CASTLEVANIA - LEVEL 4, STAGES 10-12
Dear Readers,
Hoo boy. This fourth level was a nightmare. All the way down into this swampy place with a bad water hazard. I died a lot on Stage 10. "Walking On The Edge" plays here and you can get a sense of the severity of this place through this tune.
Those bats and Mermen are unbelievable here. They can just appear and knock you off the moving platforms in a flash. I died many many times here before even progressing, adding to the many human skeletons thrown around here.
Eventually I climbed some stairs to stage 11 and the music changed to "Stalker" again. In this stage I got all these giant birds dropping hunchbacks on me. They're a lot like the Albatrosses in Super Mario Bros. 2 that drop bombs, but no, these hunchbacks are much deadlier than the bombs! They do not stop attacking! At the end of this stage was the first of those long necked dragon skeleton things and I haven't really sussed their pattern either so I always keep whipping until they're gone.
Stage 12 is a hallway of those dragon skeleton necks. The first one has a pork chop in the block next to it which I usually need too. The last one has a large heart in the block next to it.
The Frankenstein monster and hunchback boss I had many game overs to as well. It sucks when getting killed here because I had no luck defeating them with the dagger yet. The dagger is like the only certain weapon I seem to be able to get in stage 12. I eventually did defeat them but man, it's no fun getting a game over and being sent all the way back to the swamp! This happened a lot!
Luckily with the 3DS I can use restore points but I haven't done it yet for this playthrough.
Hoo boy. This fourth level was a nightmare. All the way down into this swampy place with a bad water hazard. I died a lot on Stage 10. "Walking On The Edge" plays here and you can get a sense of the severity of this place through this tune.
Those bats and Mermen are unbelievable here. They can just appear and knock you off the moving platforms in a flash. I died many many times here before even progressing, adding to the many human skeletons thrown around here.
Eventually I climbed some stairs to stage 11 and the music changed to "Stalker" again. In this stage I got all these giant birds dropping hunchbacks on me. They're a lot like the Albatrosses in Super Mario Bros. 2 that drop bombs, but no, these hunchbacks are much deadlier than the bombs! They do not stop attacking! At the end of this stage was the first of those long necked dragon skeleton things and I haven't really sussed their pattern either so I always keep whipping until they're gone.
Stage 12 is a hallway of those dragon skeleton necks. The first one has a pork chop in the block next to it which I usually need too. The last one has a large heart in the block next to it.
The Frankenstein monster and hunchback boss I had many game overs to as well. It sucks when getting killed here because I had no luck defeating them with the dagger yet. The dagger is like the only certain weapon I seem to be able to get in stage 12. I eventually did defeat them but man, it's no fun getting a game over and being sent all the way back to the swamp! This happened a lot!
Luckily with the 3DS I can use restore points but I haven't done it yet for this playthrough.
Sunday, 31 July 2016
3 CASTLEVANIA - LEVEL 3, STAGES 07-09
Dear Readers,
Today I'll talk about the next few stages on the third level. The "Wicked Child" theme plays here.
The hunchbacks appear here and they can be unbelievably troublesome. Like some annoying bugs that won't leave you alone. The pork chop in the second double block I always needed when trying this place. The bone throwing skeletons and birds are very annoying here too.
Upstairs there's a hidden money bag you can find by kneeling on the dead end block under the blocks you have to jump across.
Stage 08 was quite tricky with the Medusa heads and skeletons, especially when I was trying to climb the stairs. There's a spot somewhere above where you can kneel and another secret money bag appears. Near the end of this section the first of those twin dragon skeleton head fireball shooter thingies appears and they aren't too easy to deal with either further along.
Stage 09 I had a lot of trouble with. The birds and those twin heads made it tough enough with my timing and those skeletons I had to take things very slow with in order to jump across the gaps.
The twin mummies boss I had a lot of trouble with and got many game overs to them. The pork shop in the rightmost block I desperately needed every time I faced them. I eventually defeated them though and went to the next level, though I haven't developed a good strategy for facing them.
Today I'll talk about the next few stages on the third level. The "Wicked Child" theme plays here.
The hunchbacks appear here and they can be unbelievably troublesome. Like some annoying bugs that won't leave you alone. The pork chop in the second double block I always needed when trying this place. The bone throwing skeletons and birds are very annoying here too.
Upstairs there's a hidden money bag you can find by kneeling on the dead end block under the blocks you have to jump across.
Stage 08 was quite tricky with the Medusa heads and skeletons, especially when I was trying to climb the stairs. There's a spot somewhere above where you can kneel and another secret money bag appears. Near the end of this section the first of those twin dragon skeleton head fireball shooter thingies appears and they aren't too easy to deal with either further along.
Stage 09 I had a lot of trouble with. The birds and those twin heads made it tough enough with my timing and those skeletons I had to take things very slow with in order to jump across the gaps.
The twin mummies boss I had a lot of trouble with and got many game overs to them. The pork shop in the rightmost block I desperately needed every time I faced them. I eventually defeated them though and went to the next level, though I haven't developed a good strategy for facing them.
Saturday, 30 July 2016
2 CASTLEVANIA - LEVEL 2, STAGES 04-06
Dear Readers,
Today I'll talk about the next level. The "Stalker" theme plays here. At the right of the top of the first flight of stairs of stage 04 there's a breakable wall that makes a secret crown appear downstairs if you walk into it.
Upstairs I found a II double shot in the left corner of the top platform. The knights here aren't much trouble but they do take a few hits. The bats are annoying though and this is just the beginning!
Even worse are the Medusa heads that appear on stage 05. If you wait on that double block along this path for a moment, a secret treasure appears.
The Medusa heads get very bad when you go up the stairs. They knocked me down the hole several times and I got plenty of game overs here. Further to the right there's a hidden pork chop in the higher double block which I always needed when playing this level.
Because of the way Simon jumps, getting across those moving platforms can be an absolute nightmare. It's not too bad in this stage though.
In stage 06 there's another hidden pork chop in the top left block you descend. Next were these crushing spiked things that kill you in one hit. I got many game overs from these things. Some of them don't go all the way and that can be handy. I couldn't jump on top of them either. I tried.
Further on and up the stairs were more Medusa heads. Along this path there are several arches and if you wait under the fourth one you can make a secret money bag appear.
The main big Medusa head is the boss up ahead and I was able to take care of her handily with the holy water but the stopwatch can also be very handy.
Today I'll talk about the next level. The "Stalker" theme plays here. At the right of the top of the first flight of stairs of stage 04 there's a breakable wall that makes a secret crown appear downstairs if you walk into it.
Upstairs I found a II double shot in the left corner of the top platform. The knights here aren't much trouble but they do take a few hits. The bats are annoying though and this is just the beginning!
Even worse are the Medusa heads that appear on stage 05. If you wait on that double block along this path for a moment, a secret treasure appears.
The Medusa heads get very bad when you go up the stairs. They knocked me down the hole several times and I got plenty of game overs here. Further to the right there's a hidden pork chop in the higher double block which I always needed when playing this level.
Because of the way Simon jumps, getting across those moving platforms can be an absolute nightmare. It's not too bad in this stage though.
In stage 06 there's another hidden pork chop in the top left block you descend. Next were these crushing spiked things that kill you in one hit. I got many game overs from these things. Some of them don't go all the way and that can be handy. I couldn't jump on top of them either. I tried.
Further on and up the stairs were more Medusa heads. Along this path there are several arches and if you wait under the fourth one you can make a secret money bag appear.
The main big Medusa head is the boss up ahead and I was able to take care of her handily with the holy water but the stopwatch can also be very handy.
Thursday, 28 July 2016
1 CASTLEVANIA - LEVEL 1, STAGES 01-03
Dear Readers,
I'm playing the original NES Castlevania on the 3DS Virtual Console! It's very hard and also very stressful to play. I also have to take breaks a lot when playing and I like using the Circle Pad Pro for that extra grip.
I've been reading up on it and I learned that you can earn an extra life for the first 30,000 points you earn and another for every subsequent 50,000 points. Grinding for the first 30 will be handy when trying to progress and being a little short on lives. Like say, if you're down to your last life and have 29,000 points, it's worth grinding for that little bit to get an extra life.
Ok! Stage 01! I made my way up to the castle, whipping candles and jumping over the door to make a secret money bag appear. The music that plays is the iconic "Vampire Killer" theme.
Into the castle and here I dealt with zombies and pouncing dog things until I reached the door to the second stage. There's a pork chop in the wall to the right and my first encounter with bats and then mermen when the path went downwards. The platform on the bottom right I could reach by breaking the block above it and dropping down to get another secret money bag. Then it's back up the stairs and on to stage 03.
Like stage 01 it wasn't too tricky. There's an invincibility potion here and in my opinion it doesn't last long enough! It's no Star Man that's for sure! Every little helps further on in the game though. Every time I play this stage I like to collect the axe and the II double shot under the stairs at the boss.
I'm playing the original NES Castlevania on the 3DS Virtual Console! It's very hard and also very stressful to play. I also have to take breaks a lot when playing and I like using the Circle Pad Pro for that extra grip.
I've been reading up on it and I learned that you can earn an extra life for the first 30,000 points you earn and another for every subsequent 50,000 points. Grinding for the first 30 will be handy when trying to progress and being a little short on lives. Like say, if you're down to your last life and have 29,000 points, it's worth grinding for that little bit to get an extra life.
Ok! Stage 01! I made my way up to the castle, whipping candles and jumping over the door to make a secret money bag appear. The music that plays is the iconic "Vampire Killer" theme.
Into the castle and here I dealt with zombies and pouncing dog things until I reached the door to the second stage. There's a pork chop in the wall to the right and my first encounter with bats and then mermen when the path went downwards. The platform on the bottom right I could reach by breaking the block above it and dropping down to get another secret money bag. Then it's back up the stairs and on to stage 03.
Like stage 01 it wasn't too tricky. There's an invincibility potion here and in my opinion it doesn't last long enough! It's no Star Man that's for sure! Every little helps further on in the game though. Every time I play this stage I like to collect the axe and the II double shot under the stairs at the boss.
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