Sunday, 7 August 2016

14 SONIC DASH - LOST EVERYTHING AGAIN

Dear Readers,

I lost all my progress in this game again. This time the game crashed while playing an ad. This game often crashes after playing an ad but this time all my progress was gone when I started the game again. I didn't feel like playing anymore so I just deleted the game altogether.

Saturday, 6 August 2016

1 RETRO GAME COLLECTION - ALIENS

Dear Readers,

On a whim I downloaded this app by Jacked Studios from the Play store. It loads nice and fast and has 5 games: Ping Pong, a version of Pong; Aliens, a version of Space Invaders; Snake, a standard version of Snake; Block Breaker, a version of Arkanoid or Breakout; and Meteors, a version of Asteroids. I really like it! One of the things I like so much about it is that it's white objects on a black background, so I can play it on a dark Winter's day without adjusting the brightness. The text is nice and big and everything has a no nonsense basic approach.

I tried a few of the games but mostly played Aliens. It's easier than standard Space Invaders but it's still fun to play. The buttons jam sometimes but it doesn't spoil things too much. I like that I don't have to keep tapping to shoot. As you advance the aliens start closer and closer until they go back to the top. I suppose this is what you'd call the loop. But yeah it is moreish to just keep going. My highest score so far is 29,850.

Friday, 5 August 2016

13 SONIC DASH - WON SILVER IN A WHEEL SPIN!

Dear Readers,

I have spun the wheel so many times in this game I was getting convinced that it was rigged against getting the character prize on free spins and spins earned by watching ads. Finally the arrow landed on Silver The Hedgehog and now I have access to him for good. Yay!

Thursday, 4 August 2016

12 SMURFS EPIC RUN - GARGAMEL'S HOUSE

Dear Readers,

I've progressed into someone's house, which I suppose is Gargamel's. It isn't the final world for some reason. I'm pressing ahead with the levels now because it's taking ages to complete them 100%. I can always go back to them to get more stars anyway.

Wednesday, 3 August 2016

5 CASTLEVANIA - LEVEL 5, STAGES 13-15

Dear Readers,

Today I'll talk about this set of stages. "Heart Of Fire" plays here.

Stage 13 starts right off with two hunchbacks to welcome me. After so many game overs here, I've made it a habit to jump whip the first one and let the other jump over my head before whipping that too. The bone throwing skeletons and hunchbacks up ahead I still haven't sussed!

On the part where you climb down the stairs, if you keep walking into the right hand wall before descending, a 1UP will appear below. There's a breakable block on the bottom right hand corner of this block structure too.

Red skeletons and hunchbacks up ahead. The red skeletons come back to life and they may not seem like much trouble but when other enemies try to crowd you, you start to wish them away. The wall at the end of this enemy filled path has a pork chop in it. You won't be able to climb high to whip the other candles if you break it too soon though.

Stage 14 is where we meet the shield and axe wielding knights. They're pretty annoying to deal with and the bottom one can be ran off the screen. The one above can't though. There's an axe weapon to collect here too if you want but I prefer the holy water.

Upstairs, if you stand between the two red squares for a moment, a hidden money bag appears. Further on and up the next flight of stairs has a multiplier hidden in the wall. I'm still coming up with a good strategy for this and what weapon to use for the boss at the end of this level. Under the next flight of stairs, if you stand in front of the gate at the left, another money bag appears. Another secret money bag appears when you climb up the stairs, walk along the platform to the right and jump on to the double platform.

Stage 15 you're greeted with the twin dragon skulls. This is before the boss and I'm still trying to come up with a strategy for what to do when I die in this place. What's the best thing to do with regarding weapons. I have never not needed the pork chop in the wall under the stairs leading to the next section either!

This next section with curtains and empty portraits is intensely troublesome. Medusa heads and those axe throwing knights fill the hallway and are a pain to deal with.

The Grim Reaper boss I eventually managed to defeat with holy water. I had to look up a strategy for him. It's an easy way to do it as he's not able to move but the challenge still lies in keeping the holy water and the III multiple shot to the end.

Tuesday, 2 August 2016

12 SONIC DASH - WON CLASSIC SONIC!

Dear Readers,

I finished the Classic Sonic challenge! Now I have the character for good. Another nice thing about this is when you go between classic themed stages and the regular dash stages the music switches between the Green Hill Zone and the regular dash music. So yeah it's a nice way to mix things up and keep it somewhat fresh.

Monday, 1 August 2016

4 CASTLEVANIA - LEVEL 4, STAGES 10-12

Dear Readers,

Hoo boy. This fourth level was a nightmare. All the way down into this swampy place with a bad water hazard. I died a lot on Stage 10. "Walking On The Edge" plays here and you can get a sense of the severity of this place through this tune.

Those bats and Mermen are unbelievable here. They can just appear and knock you off the moving platforms in a flash. I died many many times here before even progressing, adding to the many human skeletons thrown around here.

Eventually I climbed some stairs to stage 11 and the music changed to "Stalker" again. In this stage I got all these giant birds dropping hunchbacks on me. They're a lot like the Albatrosses in Super Mario Bros. 2 that drop bombs, but no, these hunchbacks are much deadlier than the bombs! They do not stop attacking! At the end of this stage was the first of those long necked dragon skeleton things and I haven't really sussed their pattern either so I always keep whipping until they're gone.

Stage 12 is a hallway of those dragon skeleton necks. The first one has a pork chop in the block next to it which I usually need too. The last one has a large heart in the block next to it.

The Frankenstein monster and hunchback boss I had many game overs to as well. It sucks when getting killed here because I had no luck defeating them with the dagger yet. The dagger is like the only certain weapon I seem to be able to get in stage 12. I eventually did defeat them but man, it's no fun getting a game over and being sent all the way back to the swamp! This happened a lot!

Luckily with the 3DS I can use restore points but I haven't done it yet for this playthrough.