Dear Readers,
There's a YouTube walkthrough for this game that's 8 minutes and 55 seconds long! Amazing isn't it? I guess since there's no autoscrolling in this shmup, it would take a lot shorter to play through than other ones. The bosses too, since the ones I've seen can be beaten in one hit with the right weapon, you could plow through this game very quickly if you were skilled enough!
So I guess it's best to always have a very strong offence to make the stages go quickly. That makes sense, as taking a long while often stirs a lot of trouble e.g. the bosses bum rushing you if you take too long on them.
What I've generally been doing in a recent session is buying Laser Beams and 7 Way Shots whenever possible. This tears through bases quickly and the SEL balloon always appears when one of them runs out. Except during bosses of course.
Heavy Bombs then are good for some of the earlier bosses and of course, the Fire Bomb is great on Round 4 for all those ground bases.
So yeah, I can now beat the first few levels fairly quickly and handily! So far, I've only learned about the first 4 Rounds. I need to practise more after that.
Showing posts with label Fantasy Zone. Show all posts
Showing posts with label Fantasy Zone. Show all posts
Monday, 14 March 2016
Thursday, 10 March 2016
5 Fantasy Zone - Sussing Dolimicca(Super Planet) Round 4, Perfect For Fire Bomb!
Dear Readers,
Today I'll talk about coming up with a strategy for Dolimicca, which has all its 6 bases on the ground! Aha!
The bases are all in a straight line, so it makes sense to buy a Fire Bomb and chase it as it tears through all of them, right?
The boss is this giant fish with an open mouth of teeth. The tongue is its weak spot and a heavy bomb will take care of it. How to switch to the heavy bomb though if you've used the fire bomb? I suppose it's best to tear through 5 bases and wait for the yellow SEL balloon to appear, then choose the heavy bombs and whatever else. Then, to destroy the last base before facing the boss.
Today I'll talk about coming up with a strategy for Dolimicca, which has all its 6 bases on the ground! Aha!
The bases are all in a straight line, so it makes sense to buy a Fire Bomb and chase it as it tears through all of them, right?
The boss is this giant fish with an open mouth of teeth. The tongue is its weak spot and a heavy bomb will take care of it. How to switch to the heavy bomb though if you've used the fire bomb? I suppose it's best to tear through 5 bases and wait for the yellow SEL balloon to appear, then choose the heavy bombs and whatever else. Then, to destroy the last base before facing the boss.
Wednesday, 9 March 2016
4 Fantasy Zone - Sussing La Dune(Planet of Sand) Round 3, Using Some In-Game Terminology
Dear Readers,
Today I'll talk about intel I've gathered while playing the third stage, or Round 3 as the game calls it. I guess I should use the terminology the game and instruction manual uses. The instruction manual I have is just for the AtGames portable, so it doesn't go into too much detail on much of anything besides controls and general description. I found a scan of the original release's instruction manual on segaretro.org though. That's a great and very useful website! :)
The spiral enemies I saw on Round 2 or Tabas(Planet of Fire) are called C-Souls. On La Dune, the most troublesome enemies I find are the Goro, which are these groups of three balls that move in an upward/downward pattern on the screen. They stay onscreen when you move left or right, so they're tricky to deal with. The 7 Way Shot is handy for them.
6 Bases here too.
The boss here has all these tiny nasty laser cannons. It's best to take them all out in one hit with a heavy bomb! It might take a second one, depending on your aim.
Today I'll talk about intel I've gathered while playing the third stage, or Round 3 as the game calls it. I guess I should use the terminology the game and instruction manual uses. The instruction manual I have is just for the AtGames portable, so it doesn't go into too much detail on much of anything besides controls and general description. I found a scan of the original release's instruction manual on segaretro.org though. That's a great and very useful website! :)
The spiral enemies I saw on Round 2 or Tabas(Planet of Fire) are called C-Souls. On La Dune, the most troublesome enemies I find are the Goro, which are these groups of three balls that move in an upward/downward pattern on the screen. They stay onscreen when you move left or right, so they're tricky to deal with. The 7 Way Shot is handy for them.
6 Bases here too.
The boss here has all these tiny nasty laser cannons. It's best to take them all out in one hit with a heavy bomb! It might take a second one, depending on your aim.
Monday, 7 March 2016
3 Fantasy Zone - Sussing The Second Stage
Dear Readers,
Today I'll talk about intel I've gathered while playing the second level so I can come up with a strategy.
Six bases here again. I guess that's for all the levels? Not sure yet, I'll check them out as they come. The enemies aren't too difficult here, although there is one tricky one that twirls in a group to make a spirally pattern.
The boss however is shielded up to the max with these round things surrounding him. It's annoying trying to shoot between the tiny cracks to take out the little spinning weak points and it often takes so long that he just decides to bum rush me before I can beat him. Smart bombs are completely useless, but 2-3 heavy bombs really do the trick! I'd always want to at least have this many before I ever face him again.
Strategy is developing! :)
Today I'll talk about intel I've gathered while playing the second level so I can come up with a strategy.
Six bases here again. I guess that's for all the levels? Not sure yet, I'll check them out as they come. The enemies aren't too difficult here, although there is one tricky one that twirls in a group to make a spirally pattern.
The boss however is shielded up to the max with these round things surrounding him. It's annoying trying to shoot between the tiny cracks to take out the little spinning weak points and it often takes so long that he just decides to bum rush me before I can beat him. Smart bombs are completely useless, but 2-3 heavy bombs really do the trick! I'd always want to at least have this many before I ever face him again.
Strategy is developing! :)
Sunday, 6 March 2016
2 Fantasy Zone - Sussing The First Stage
Dear Readers,
Today I'll talk about some intel I've gathered while playing the first level. I had to buy a lot of extra ships while trying to learn what I was up against!
There are 6 bases on the first stage and each of them take 16 shots with the normal weapon or 4 of the bombs. The normal enemies aren't too difficult to deal with.
The boss is this big block of wood that spews bullets at me. If I go to close to it, the bullets bounce back off the wall behind. It's tricky to dodge at times so it's worth having some kind of speed power up. The weak spot is its open mouth.
They heavy bombs are great and can instantly destroy bases, but I can only afford so many of them. Not sure what the best strategy for this stage is yet.
Today I'll talk about some intel I've gathered while playing the first level. I had to buy a lot of extra ships while trying to learn what I was up against!
There are 6 bases on the first stage and each of them take 16 shots with the normal weapon or 4 of the bombs. The normal enemies aren't too difficult to deal with.
The boss is this big block of wood that spews bullets at me. If I go to close to it, the bullets bounce back off the wall behind. It's tricky to dodge at times so it's worth having some kind of speed power up. The weak spot is its open mouth.
They heavy bombs are great and can instantly destroy bases, but I can only afford so many of them. Not sure what the best strategy for this stage is yet.
Saturday, 5 March 2016
1 Fantasy Zone - Short First Sessions!
Dear Readers,
Today I'll talk about playing the first few brief sessions of the SEGA Master System version of Fantasy Zone! I'm playing this on the SEGA AtGames Arcade Gamer Portable.
The first few sessions were brief indeed! It's a very hard game, though it looks as cute as a button. After destroying two of those bases, the shop appears. Or at least it seems to when I get $2,000 in coins. I didn't know what was what yet, so I chose the Laser Beam.
Wow! it's a pretty good weapon and tears through the other bases! Only thing is though, it runs out and it disappears if you die, even if you have it unequipped. The price also inflates the more you buy it. Kind of a dilemma.
After several game overs I just stared at the title screen and the demos played for a while. After demos of the first 7 stages play, the story text scrolls from the title screen. It talks about the enemy trying to take over the Fantasy Zone by taking advantage of the collapsing interplanetary monetary system. No wonder shopping is so difficult!
Today I'll talk about playing the first few brief sessions of the SEGA Master System version of Fantasy Zone! I'm playing this on the SEGA AtGames Arcade Gamer Portable.
The first few sessions were brief indeed! It's a very hard game, though it looks as cute as a button. After destroying two of those bases, the shop appears. Or at least it seems to when I get $2,000 in coins. I didn't know what was what yet, so I chose the Laser Beam.
Wow! it's a pretty good weapon and tears through the other bases! Only thing is though, it runs out and it disappears if you die, even if you have it unequipped. The price also inflates the more you buy it. Kind of a dilemma.
After several game overs I just stared at the title screen and the demos played for a while. After demos of the first 7 stages play, the story text scrolls from the title screen. It talks about the enemy trying to take over the Fantasy Zone by taking advantage of the collapsing interplanetary monetary system. No wonder shopping is so difficult!
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